Illustrative Skinning Tutorial

TML files assistance

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Illustrative Skinning Tutorial

New postby maximusthedark » Thu, 18th Sep 2008 3:32

I've been aware of some users having some difficulty in skinning from using the CCT converter to extract the skin bitmaps to actually overwriting the skins in the Toshi Material Library (TML) so I decided to make a turorial that uses mostly pictures to help users (specially kids) in skinning their dinosaurs...

first of all of course you got to have the appropriate programs to succesfully extract, edit and place the skin back to the TML file...
those are three steps so there are three programs you need to to do that and here they are:
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first you need a TML file... they can be found in the jpog\Data\Matlibs folder...
to extract the skins you need a CCT converter...

to edit them you may use Adobe photoshop, Gimp or any other image editing software like MS paint (MS paint can't handle transparency) you also need a DDS plugin to be able to save them into DDS file format...

and to place them inside the TML you need a Hex editor...

If you have trouble acquiring these programs just PM me and I'll try to send them to you... or simply contact the Admin...

okay.. here are the programs... just drag them to your desktop or any other folder to use them... the HEX exe is used to install the HEX editor... the Hex Editos/Editor, Photo-shop DDS plug-in and the CCT converter is now compiled in one...:



all those programs (except Adobe photoshop) can be found and downloaded here... ^


Now, first locate the TML files inside the jpog\Data\Matlibs folder... then locate the Dig Site TMLs... that's where the dino skins are stored...
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then on your desktop, right click and create a new folder:
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then in the matlibs folder choose the digsite of your choice, copy it and paste it in the new folder:
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as you can see I copied the Judith River b digsite TML because I want to edit the Rex skin as an example

now what we need to do is extract the skins in the TML, so we're gonna use the CCT converter...

don't double click the CCT icon because nothing will happen except a command window will pop up...
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to extract the skins you just have to drag the TML file on the icon itself...
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once you done it, a command window will pop up and will tell you that it extracted the skins in Bitmap format...
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now you see here is that I deleted the other skins that I don't need to edit, so only the rex live skin is left... ignore that OPA files...
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now open it with your image editor... you have to double click on the padlock icon to fully edit the skin... (incase your applying transparency)
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once you're done editing the skin, save the file in DDS format...
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it will show you some settings... just like ERC's simply apply the same settings on the nvidia window...

now I have a DDS file of the skin and ready to be written on the TML... you can now delete the Bitmap copy of the skin...
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now highlight them both and right-click... click on the edit with HDD HEX Editor Neo... that option will appear if you succesfuly installed the Hex Editor
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Once it is opened it should look like this...
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now click the digsite TML file tab then drag the scroll bar way down to the bottom... you will see that T-rex is on the bottom while Cory (Corythosaurus) is on the top of the name arrangement...
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but they really arranged the opposite way... here is how they are arranged in the TML...
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as you can see the dead skins are on the top and the dinosaur's live skin is under it...
the red highlight is the header of the DDS file inside the TML...

now click the skins' tab to go back, then click this icon which is the select all...
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You will see that the whole DDS codes will be (blue) highlighted... then right-click or click the Edit button on the standard menu bar then click copy...

click the digsite's TML then right-click on it then click on find... a window will appear... then type in these numbers... these numbers are found in the header of the DDS file... after typing the numbers, click 'find'...
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if you typed the numbers correctly, it will take you to the header of the first skin: the dead skin of the rex...
now you just have to press F3 or right-click and click on 'find next' to go to the header of the next skin under it which is the live T-rex skin...
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now I'm ready to overwrite the live T-rex skin... simply right-click the click on 'Paste' or click on the Edit button on the stadard menu bar the click on paste...

once you done it, the header that you are on and the codes beneath it will be red highlighted...
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now click on file on the standard menu bar then click on save... a window will appear that will ask you if you are sure to save the file, click 'yes'... you can now close the Hex Editor window...

now on your new folder, copy and paste it in your Matlibs folder... click 'yes' if it asks you if you want to overwrite... now start JPOG to test your new skin...

if the new skin is succesfuly in game, You've done it! that's all... Happy gaming... ^_^
Last edited by maximusthedark on Sun, 4th Jan 2009 23:55, edited 6 times in total.


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Re: Illustrative Skinning Tutorial

New postby Melea Lord » Thu, 18th Sep 2008 8:12

I have to admit, it's an excellent tutorial.
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Re: Illustrative Skinning Tutorial

New postby maximusthedark » Thu, 18th Sep 2008 11:03

thank you... ^_^ I hope it will finally help newbies in skinning them...


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Re: Illustrative Skinning Tutorial

New postby Baryonyx » Fri, 19th Sep 2008 8:38

it's a helpful tutorial,shows things clearer than the original tutorial (Sorry to the person who wrote it :P )Sure,the pictures are there,but this is in simple to read format,making it easier for us to do skinning :lul:
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Re: Illustrative Skinning Tutorial

New postby maximusthedark » Fri, 19th Sep 2008 11:18

ERC is the author of the first tutorial... anyway her tutorial is more descriptive in explaining anything about the TML, that's why I learned a lot about it because of that... I just did this to help newbies understand the TML just like a nursery book... :pleased:


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Re: Illustrative Skinning Tutorial

New postby Baryonyx » Sat, 20th Sep 2008 3:16

Indeed,some newbies may need a few dictionaries when reading the original tutorial,this is well presented and more clear than the original.Now if you would just add a list of hex locations this would be the perfect tutorial :hehee:
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Re: Illustrative Skinning Tutorial

New postby maximusthedark » Sat, 20th Sep 2008 14:53

a list of hex locations...? that would not be neccesary since one should only type in the header numbers once then he could just simply press F3 or click find in the MMB... unless this is the tutorial for multi-skinning... which I am still learning...


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Re: Illustrative Skinning Tutorial

New postby godzillaman » Sat, 20th Sep 2008 16:07

I use GIMP. Nvida wont work, and I can't save the file in DDS format. Please help! :x3:
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Re: Illustrative Skinning Tutorial

New postby maximusthedark » Sat, 20th Sep 2008 16:20

if you're still having problems... send them to me in PNG file format and I'll do the conversion for you guys... how about that...?


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Re: Illustrative Skinning Tutorial

New postby godzillaman » Sat, 20th Sep 2008 16:20

Thanks so much! You rock!
The CSP has been released! Check it out here!
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Re: Illustrative Skinning Tutorial

New postby Darth_Dino_Man » Sun, 28th Sep 2008 17:51

ok i am just 12 and i dont really get it! i read it all but i stil dont get it!
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Re: Illustrative Skinning Tutorial

New postby godzillaman » Mon, 29th Sep 2008 0:03

What don't you get?
The CSP has been released! Check it out here!
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Re: Illustrative Skinning Tutorial

New postby Darth_Dino_Man » Mon, 29th Sep 2008 8:43

godzillaman wrote:What don't you get?
the bit where u do the files and the skinning bit! :bored: :cry: :( and when i clicked the link to get those programs the link dos'ent work! :cry:
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Re: Illustrative Skinning Tutorial

New postby maximusthedark » Mon, 29th Sep 2008 10:19

you'll certainly will not get my point in this tutorial since you don't have the programs needed to do so... but I may up-load them when I have the time...

the reason that the link is not working right now is because some topics would go offline due to the fact that MG is being moved servers... ERC or DL somewhat mentioned that somewhere...


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Re: Illustrative Skinning Tutorial

New postby Darth_Dino_Man » Mon, 29th Sep 2008 11:04

maximusthedark wrote:you'll certainly will not get my point in this tutorial since you don't have the programs needed to do so... but I may up-load them when I have the time...

the reason that the link is not working right now is because some topics would go offline due to the fact that MG is being moved servers... ERC or DL somewhat mentioned that somewhere...


ok thanks but can u give me a different link to get those programs pm me!
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